TY - JOUR
T1 - What do we really know about first-person-shooter games? An event-related, high-resolution content analysis
AU - Weber, René
AU - Behr, Katharina Maria
AU - Tamborini, Ron
AU - Ritterfeld, Ute
AU - Mathiak, Klaus
PY - 2009/7
Y1 - 2009/7
N2 - Multiple studies have been addressing effects of playing violent video games. However, most such studies neglect users' individual experiences. In fact, each player's gameplaying choices creates his or her own specific game content. Within this study we analyzed the individually generated content of a typical first-person-shooter game with high temporal resolution and associated them with physiological response measures (heart rate, skin conductance) collected during the game play. Thirteen experienced game players played the multiplayer first-person-shooter game "Tactical Ops: Assault on Terror" for 50 minutes on average. Playing phases and events in between were analyzed on both an intraplayer and interplayer level. Results indicate varying gaming experiences in the users and distinct arousal levels over time and for different game events.
AB - Multiple studies have been addressing effects of playing violent video games. However, most such studies neglect users' individual experiences. In fact, each player's gameplaying choices creates his or her own specific game content. Within this study we analyzed the individually generated content of a typical first-person-shooter game with high temporal resolution and associated them with physiological response measures (heart rate, skin conductance) collected during the game play. Thirteen experienced game players played the multiplayer first-person-shooter game "Tactical Ops: Assault on Terror" for 50 minutes on average. Playing phases and events in between were analyzed on both an intraplayer and interplayer level. Results indicate varying gaming experiences in the users and distinct arousal levels over time and for different game events.
KW - Content Analysis
KW - First-Person-Shooter Games
KW - Physiological Measurement
KW - Video games
UR - http://www.scopus.com/inward/record.url?scp=68849127936&partnerID=8YFLogxK
U2 - 10.1111/j.1083-6101.2009.01479.x
DO - 10.1111/j.1083-6101.2009.01479.x
M3 - Article
AN - SCOPUS:68849127936
SN - 1083-6101
VL - 14
SP - 1016
EP - 1037
JO - Journal of Computer-Mediated Communication
JF - Journal of Computer-Mediated Communication
IS - 4
ER -