Nowadays, children are communicating in both cyberspace and face-to-face situations. Communicating online enables children to be reachable to a wider range of people. However, there are various risks alongside the benefits, with some vulnerable children suffering and some children causing trouble and even committing crimes. In order to prevent traditional bullying, cyberbullying, and Internet-mediated problems, preventive approaches have been introduced in both class lessons and PC games. Although it is still early in the development of such efforts, we should focus on these new tactics and clarify the possible effects as well as the underlying obstacles to overcome. In this chapter, we will depict some of the similarities and differences of bullying in South Korea and Japan. This will provide a helpful background from which to better understand the prevention programs introduced in later chapters.
|Title of host publication||Tackling Cyberbullying and Related Problems|
|Subtitle of host publication||Innovative Usage of Games, Apps and Manga|
|Publisher||Taylor and Francis|
|Number of pages||16|
|State||Published - 1 Jan 2020|