In this paper, we present the research in-progress, which aims to design a mobile application that can support social learning experiences in a game-like environment. Our research was mainly motivated by the fundamental dilemma in children and new media that the penetration of digital media in children's life poses both opportunities and risks. Adopting the key ideas of serious games, we have been investigating the design and development of a mobile social learning application leveraging the affordances of social networks and gamification. The purpose of this paper is to provide the initial design framework that has guided the design of our mobile social learning application. In particular, we present the analysis of the existing social networking sites designed for children, and extracted essential features. Overall, we found that the existing platforms are lack of supporting children's internal motivation, and adaptation features for emergent and customizable structures. Design ideas and rationales are presented to demonstrate how our application has been conceptualized to incorporate meaningful gamification and adaptive learning strategies.
|Title of host publication
|Proceedings - IEEE 15th International Conference on Advanced Learning Technologies
|Subtitle of host publication
|Advanced Technologies for Supporting Open Access to Formal and Informal Learning, ICALT 2015
|Nian-Shing Chen, Tzu-Chien Liu, Kinshuk, Ronghuai Huang, Gwo-Jen Hwang, Demetrios G. Sampson, Chin-Chung Tsai
|Institute of Electrical and Electronics Engineers Inc.
|Number of pages
|Published - 14 Sep 2015
|15th IEEE International Conference on Advanced Learning Technologies, ICALT 2015 - Hualien, Taiwan, Province of China
Duration: 6 Jul 2015 → 9 Jul 2015
|Proceedings - IEEE 15th International Conference on Advanced Learning Technologies: Advanced Technologies for Supporting Open Access to Formal and Informal Learning, ICALT 2015
|15th IEEE International Conference on Advanced Learning Technologies, ICALT 2015
|Taiwan, Province of China
|6/07/15 → 9/07/15
Bibliographical notePublisher Copyright:
© 2015 IEEE.
- Collaborative learning
- Design framework
- Social network service