TY - GEN
T1 - Toward 3D-Printed movable tactile pictures for children with visual impairments
AU - Kim, Jeeeun
AU - Yeh, Tom
N1 - Publisher Copyright:
© Copyright 2015 ACM.
PY - 2015/4/18
Y1 - 2015/4/18
N2 - Many children's books contain movable pictures with elements that can be physically opened, closed, pushed, pulled, spun, flipped, or swung. But these tangible, interactive reading experiences are inaccessible to children with visual impairments. This paper presents a set of 3D- printable models designed as building blocks for creating movable tactile pictures that can be touched, moved, and understood by children with visual impairments. Examples of these models are canvases, connectors, hinges, spinners, sliders, lifts, walls, and cutouts. They can be used to compose movable tactile pictures to convey a range of spatial concepts, such as in/out, up/down, and high/low. The design and development of these models were informed by three formative studies including 1) a survey on popular moving mechanisms in children's books and 3D-printed parts to implement them, 2) two workshops on the process creating movable tactile pictures by hand (e.g., Lego, Play-Doh), and 3) creation of wood-based prototypes and an informal testing on sighted preschoolers. Also, we propose a design language based on XML and CSS for specifying the content and structure of a movable tactile picture. Given a specification, our system can generate a 3D-printable model. We evaluate our approach by 1) transcribing six children's books, and 2) conducting six interviews on domain experts including five teachers for the visually impaired, one blind adult, two publishers at the National Braille Press, a renowned tactile artist, and a librarian.
AB - Many children's books contain movable pictures with elements that can be physically opened, closed, pushed, pulled, spun, flipped, or swung. But these tangible, interactive reading experiences are inaccessible to children with visual impairments. This paper presents a set of 3D- printable models designed as building blocks for creating movable tactile pictures that can be touched, moved, and understood by children with visual impairments. Examples of these models are canvases, connectors, hinges, spinners, sliders, lifts, walls, and cutouts. They can be used to compose movable tactile pictures to convey a range of spatial concepts, such as in/out, up/down, and high/low. The design and development of these models were informed by three formative studies including 1) a survey on popular moving mechanisms in children's books and 3D-printed parts to implement them, 2) two workshops on the process creating movable tactile pictures by hand (e.g., Lego, Play-Doh), and 3) creation of wood-based prototypes and an informal testing on sighted preschoolers. Also, we propose a design language based on XML and CSS for specifying the content and structure of a movable tactile picture. Given a specification, our system can generate a 3D-printable model. We evaluate our approach by 1) transcribing six children's books, and 2) conducting six interviews on domain experts including five teachers for the visually impaired, one blind adult, two publishers at the National Braille Press, a renowned tactile artist, and a librarian.
KW - 3D modeling
KW - 3D printing
KW - Movables
KW - Tactile pictures
UR - http://www.scopus.com/inward/record.url?scp=84951133606&partnerID=8YFLogxK
U2 - 10.1145/2702123.2702144
DO - 10.1145/2702123.2702144
M3 - Conference contribution
AN - SCOPUS:84951133606
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 2815
EP - 2824
BT - CHI 2015 - Proceedings of the 33rd Annual CHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery
T2 - 33rd Annual CHI Conference on Human Factors in Computing Systems, CHI 2015
Y2 - 18 April 2015 through 23 April 2015
ER -