Abstract
This article reconceptualizes the psychological concept of " flow" as it pertains to media entertainment. Our goal is to advance flow theory in ways that highlight the necessity of reliable and valid operationalization. We posit flow as a discrete, energetically optimized, and gratifying experience resulting from a cognitive synchronization of specific attentional and reward networks under condition of balance between challenge and skill. We identify video-game play as a context in which flow is likely to occur, and where we can observe our neurophysiological conceptualization of flow using measurement techniques (functional magnetic resonance imaging [fMRI]) without disrupting the experiential state. After presenting preliminary evidence consistent with our synchronization theory of flow, we suggest ways to advance this research.
| Original language | English |
|---|---|
| Pages (from-to) | 397-422 |
| Number of pages | 26 |
| Journal | Communication Theory |
| Volume | 19 |
| Issue number | 4 |
| DOIs | |
| State | Published - Nov 2009 |
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