MABLE: Mediating young children's smart media usage with augmented reality

Gahgene Gweon, Kung Jin Lee, Bugeun Kim, Jungwook Rhim, Jinyoung Kim, Jueun Choi

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

8 Scopus citations

Abstract

There has been a growing concern over the huge increase in use of smart media by young children. This study explores the possibility of using augmented-reality(AR) for regulat-ing preschoolers' media usage behavior. With MABLE (mobile application for behavioral learning and education), parents can provide AR-assisted feedback by changing fa-cial expressions and sound effects. When overlaying a smart media, which has MABLE running, in front of a QR marker on a puppet, a facial expression is displayed on top of the puppet's face. A two-week long experiment with 36 parent-child pairs showed that compared to using just the puppet, using MABLE showed higher amount of engage-ment among preschoolers. For the effectiveness of parental mediation in terms of self-control, our data showed mixed results. MABLE had positive effects in that the amount of rule-compliance increased and problematic behaviors de-creased, whereas the level of behavioral dependency on smart media was not influenced.

Original languageEnglish
Title of host publicationCHI 2018 - Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
Subtitle of host publicationEngage with CHI
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450356206, 9781450356213
DOIs
StatePublished - 20 Apr 2018
Event2018 CHI Conference on Human Factors in Computing Systems, CHI 2018 - Montreal, Canada
Duration: 21 Apr 201826 Apr 2018

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
Volume2018-April

Conference

Conference2018 CHI Conference on Human Factors in Computing Systems, CHI 2018
Country/TerritoryCanada
CityMontreal
Period21/04/1826/04/18

Bibliographical note

Publisher Copyright:
© 2018 ACM.

Keywords

  • Augmented reality (AR)
  • Engagement
  • Parental mediation
  • Preschoolers
  • Rule compliance
  • Smart media usage

Fingerprint

Dive into the research topics of 'MABLE: Mediating young children's smart media usage with augmented reality'. Together they form a unique fingerprint.

Cite this