Having to versus wanting to play: Background and consequences of harmonious versus obsessive engagement in video games

Andrew K. Przybylski, Netta Weinstein, Richard M. Ryan, C. Scott Rigby

Research output: Contribution to journalArticlepeer-review

191 Scopus citations

Fingerprint

Dive into the research topics of 'Having to versus wanting to play: Background and consequences of harmonious versus obsessive engagement in video games'. Together they form a unique fingerprint.

Psychology