Evolution rules: Can signaling theory predict aggressive behaviors in video games?

Richard Huskey, Aubrie Adams, Britney N. Craighead, René Weber

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

To date, much of the literature related to video games theorizes and tests functional and motivational explanations for why people choose to play video games. An alternative perspective treats play as an evolutionary adaptation designed to motivate individuals to practice survival relevant behaviors in low-cost contexts. While both perspectives are useful for understanding why people choose to play video games, they provide limited guidance for making specific predictions about player behavior. This theoretical ambiguity may explain why few communication scholars have attempted to use evolutionary theory as a predictive framework. In this chapter, we use signaling theory to make falsifiable predictions about the circumstances under which players will choose to behave aggressively as well as the magnitude and moment of such aggressive behavior. We conclude our chapter by discussing preliminary findings as well as the merits of using evolutionary theory to make falsifiable predictions about player behavior.

Original languageEnglish
Title of host publicationAdvances in Communications and Media Research
PublisherNova Science Publishers, Inc.
Pages47-63
Number of pages17
Volume10
ISBN (Electronic)9781633216921
ISBN (Print)9781611220063
StatePublished - 1 Oct 2014

Bibliographical note

Publisher Copyright:
© 2014 by Nova Science Publishers, Inc. All rights reserved.

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