Abstract
This chapter conceptualizes the customization and creation of game content as a particularly creative dimension of video game interactivity. It describes how game customization and co-creation of video game content contribute to entertainment experiences.
| Original language | English |
|---|---|
| Title of host publication | Video Games and Creativity |
| Publisher | Elsevier Inc. |
| Pages | 285-299 |
| Number of pages | 15 |
| ISBN (Print) | 9780128014622 |
| DOIs | |
| State | Published - 11 Aug 2015 |
Bibliographical note
Publisher Copyright:© 2015 Elsevier Inc. All rights reserved.
Keywords
- Co-creation
- Content
- Customization
- Interactivity
- Modifications