Creative Interactivity: Customizing and Creating Game Content

Katharina Marie Behr, Richard Huskey, René Weber

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

6 Scopus citations


This chapter conceptualizes the customization and creation of game content as a particularly creative dimension of video game interactivity. It describes how game customization and co-creation of video game content contribute to entertainment experiences.

Original languageEnglish
Title of host publicationVideo Games and Creativity
PublisherElsevier Inc.
Number of pages15
ISBN (Print)9780128014622
StatePublished - 11 Aug 2015

Bibliographical note

Publisher Copyright:
© 2015 Elsevier Inc. All rights reserved.


  • Co-creation
  • Content
  • Customization
  • Interactivity
  • Modifications


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