Abstract
In recent years, Participatory Design (PD) has emerged as an important design methodology to engage endusers in various phases of design processes, for better understanding about users' perspectives in situated contexts. In this paper, we discuss how to design and structure a participatory design workshop with children, especially in the situation to elicit ideas, knowledge, and values for user experiences that children are not familiar with or have little prior experiences. Our approach to structure a PD workshop is to embed a pre-activity where children can have simulated experiences in a situated context. In a main-activity, children engaged in creating game scenarios with gamification strategies through the layered elaboration technique. In the discussion, we highlight two tensions observed in the PD process: (a) the tension in coupling pre-activity and main-activity from scaffolding perspectives, and (b) the tension in idea ownership and time factor.
Original language | English |
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Title of host publication | MobileHCI 2015 - Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct |
Publisher | Association for Computing Machinery, Inc |
Pages | 862-869 |
Number of pages | 8 |
ISBN (Electronic) | 9781450336536 |
DOIs | |
State | Published - 24 Aug 2015 |
Event | 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2015 - Copenhagen, Denmark Duration: 24 Aug 2015 → 27 Aug 2015 |
Publication series
Name | MobileHCI 2015 - Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct |
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Conference
Conference | 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2015 |
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Country/Territory | Denmark |
City | Copenhagen |
Period | 24/08/15 → 27/08/15 |
Bibliographical note
Funding Information:Acknowledgements This research was supported by the MSIP(Ministry of Science, ICT and Future Planning), Korea,under the "ICT Consilience Creative Program" (IITP-2015-R0346- 15-1007) supervised by the IITP(Institute for Information & communications Technology Promotion)
Keywords
- Game scenario design
- Layered elaboration
- Participatory design
- Pre-activity
- Serious game