TY - JOUR
T1 - A two-stage fast block matching algorithm using integral projections
AU - Kim, Joon Seek
AU - Park, Rae Hong
AU - Lee, Byung Uk
PY - 1993/12
Y1 - 1993/12
N2 - In this paper, a two-stage block matching algorithm (BMA) is proposed. In its first stage, a one-dimensinal distortion measure based on integral projections is introduced to determine the candidate motion vectors, then among which a final motion vector is detected based on the conventional two-dimensional distortion measure. Due to the one-dimensional calculation of a distortion measure, the proposed algorithm combined with the conventional full search (FS) method with a 16 x 16 subblock can reduce computational complexity of the conventional one by a factor of about 4, with its performance almost comparable to that of the conventional one. Simulation results based on the original and noisy image sequences are shown. Also the simulation results of the proposed method combined with the three-step search (TSS) method and Moving Picture Experts Group (MPEG) Simulation Model Three (SM3) are presented. Computer simulation shows that the proposed algorithms combined with conventional ones can reduce computation time significantly with their performances comparable to those of conventional ones.
AB - In this paper, a two-stage block matching algorithm (BMA) is proposed. In its first stage, a one-dimensinal distortion measure based on integral projections is introduced to determine the candidate motion vectors, then among which a final motion vector is detected based on the conventional two-dimensional distortion measure. Due to the one-dimensional calculation of a distortion measure, the proposed algorithm combined with the conventional full search (FS) method with a 16 x 16 subblock can reduce computational complexity of the conventional one by a factor of about 4, with its performance almost comparable to that of the conventional one. Simulation results based on the original and noisy image sequences are shown. Also the simulation results of the proposed method combined with the three-step search (TSS) method and Moving Picture Experts Group (MPEG) Simulation Model Three (SM3) are presented. Computer simulation shows that the proposed algorithms combined with conventional ones can reduce computation time significantly with their performances comparable to those of conventional ones.
UR - http://www.scopus.com/inward/record.url?scp=0006508138&partnerID=8YFLogxK
U2 - 10.1006/jvci.1993.1031
DO - 10.1006/jvci.1993.1031
M3 - Article
AN - SCOPUS:0006508138
SN - 1047-3203
VL - 4
SP - 336
EP - 348
JO - Journal of Visual Communication and Image Representation
JF - Journal of Visual Communication and Image Representation
IS - 4
ER -