TY - JOUR
T1 - A 3D modeling and free-view generation system using environmental stereo cameras
AU - Kim, Hansung
AU - Kim, Donghyun
AU - Min, Dongbo
AU - Sohn, Kwanghoon
PY - 2007
Y1 - 2007
N2 - We propose a 3D video system that uses environmental stereo cameras to display a target object from an arbitrary viewpoint. This system is composed of the following stages: image acquisition, foreground segmentation, depth field estimation, 3D modeling from depth and shape information, and arbitrary view rendering. To create 3D models from captured 2D image pairs, a real-time segmentation algorithm, a fast depth reconstruction algorithm, and a simple and efficient shape reconstruction method were developed. For viewpoint generation, the 3D surface model is rotated toward the desired place and orientation, and the texture data extracted from the original camera is projected onto this surface. Finally, a real-time system that demonstrates the use of the aforementioned algorithms was implemented. The generated 3D object can easily be manipulated, e.g., rotated or translated, to render images from different viewpoints. This provides stable scenes of a minimal area that made it possible to understand the target space, and also made it easier for viewers to understand in near real-time.
AB - We propose a 3D video system that uses environmental stereo cameras to display a target object from an arbitrary viewpoint. This system is composed of the following stages: image acquisition, foreground segmentation, depth field estimation, 3D modeling from depth and shape information, and arbitrary view rendering. To create 3D models from captured 2D image pairs, a real-time segmentation algorithm, a fast depth reconstruction algorithm, and a simple and efficient shape reconstruction method were developed. For viewpoint generation, the 3D surface model is rotated toward the desired place and orientation, and the texture data extracted from the original camera is projected onto this surface. Finally, a real-time system that demonstrates the use of the aforementioned algorithms was implemented. The generated 3D object can easily be manipulated, e.g., rotated or translated, to render images from different viewpoints. This provides stable scenes of a minimal area that made it possible to understand the target space, and also made it easier for viewers to understand in near real-time.
KW - 3D modeling
KW - Free-view generation
KW - Multiple video
KW - Stereo analysis
UR - http://www.scopus.com/inward/record.url?scp=42949111685&partnerID=8YFLogxK
U2 - 10.1002/ima.20130
DO - 10.1002/ima.20130
M3 - Article
AN - SCOPUS:42949111685
SN - 0899-9457
VL - 17
SP - 367
EP - 378
JO - International Journal of Imaging Systems and Technology
JF - International Journal of Imaging Systems and Technology
IS - 6
ER -